Original signature is 'extern void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);'
- target (UInt32)
[Missing <param name="target"/> documentation for "M:Monobjc.OpenGL.GL.glMap1d(System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])"]
- u1 (Double)
[Missing <param name="u1"/> documentation for "M:Monobjc.OpenGL.GL.glMap1d(System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])"]
- u2 (Double)
[Missing <param name="u2"/> documentation for "M:Monobjc.OpenGL.GL.glMap1d(System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])"]
- stride (Int32)
[Missing <param name="stride"/> documentation for "M:Monobjc.OpenGL.GL.glMap1d(System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])"]
- order (Int32)
[Missing <param name="order"/> documentation for "M:Monobjc.OpenGL.GL.glMap1d(System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])"]
- points (array<Double>[]()[][])
[Missing <param name="points"/> documentation for "M:Monobjc.OpenGL.GL.glMap1d(System.UInt32,System.Double,System.Double,System.Int32,System.Int32,System.Double[])"]
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)