[Missing <summary> documentation for "T:Monobjc.ApplicationServices.CGShading"]
C# | Visual Basic | Visual C++ |
public static class CGShading
Public NotInheritable Class CGShading
public ref class CGShading abstract sealed
All Members | Methods | ||||
Icon | Member | Description |
---|---|---|
CreateAxial(IntPtr, CGPoint, CGPoint, IntPtr, Boolean, Boolean) | Creates a shading object to use for axial shading. Original signature is 'CGShadingRef CGShadingCreateAxial ( CGColorSpaceRef colorspace, CGPoint start, CGPoint end, CGFunctionRef function, bool extendStart, bool extendEnd );' Available in Mac OS X version 10.2 and later. | |
CreateRadial(IntPtr, CGPoint, CGFloat, CGPoint, CGFloat, IntPtr, Boolean, Boolean) | Creates a shading object to use for radial shading. Original signature is 'CGShadingRef CGShadingCreateRadial ( CGColorSpaceRef colorspace, CGPoint start, CGFloat startRadius, CGPoint end, CGFloat endRadius, CGFunctionRef function, bool extendStart, bool extendEnd );' Available in Mac OS X version 10.2 and later. | |
Release(IntPtr) | Decrements the retain count of a shading object. Original signature is 'void CGShadingRelease ( CGShadingRef shading );' Available in Mac OS X version 10.2 and later. | |
Retain(IntPtr) | Increments the retain count of a shading object. Original signature is 'CGShadingRef CGShadingRetain ( CGShadingRef shading );' Available in Mac OS X version 10.2 and later. |
Object | |
CGShading |
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)