MonobjcMonobjc Documented Class Library
TextureInternalFormat Property
NamespacesMonobjc.AppKitNSOpenGLPixelBufferTextureInternalFormat

Returns the internal format of the receiver’s texture.

Original signature is '- (GLenum)textureInternalFormat'

Available in Mac OS X v10.3 and later.

Declaration Syntax
C#Visual BasicVisual C++
public virtual int TextureInternalFormat { get; }
Public Overridable ReadOnly Property TextureInternalFormat As Integer
	Get
public:
virtual property int TextureInternalFormat {
	int get ();
}
Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.AppKit (Module: Monobjc.AppKit)