MonobjcMonobjc Documented Class Library
NSOpenGLPixelBuffer Constructor
NamespacesMonobjc.AppKitNSOpenGLPixelBufferNSOpenGLPixelBuffer()()()()
Members
IconMemberDescription
NSOpenGLPixelBuffer(Int32, Int32, Int32, Int32, Int32)

Returns an NSOpenGLPixelBuffer object initialized with the specified parameters.

Original signature is '- (id)initWithTextureTarget:(GLenum)target textureInternalFormat:(GLenum)format textureMaxMipMapLevel:(GLint)maxLevel pixelsWide:(GLsizei)pixelsWide pixelsHigh:(GLsizei)pixelsHigh'

Available in Mac OS X v10.3 and later.


NSOpenGLPixelBuffer()()()()
Initializes a new instance of the NSOpenGLPixelBuffer class.

NSOpenGLPixelBuffer(IntPtr)
Initializes a new instance of the NSOpenGLPixelBuffer class.

NSOpenGLPixelBuffer(String, Object, array<Object>[]()[][])
Initializes a new instance of the NSOpenGLPixelBuffer class.

Assembly: Monobjc.AppKit (Module: Monobjc.AppKit)