Creates a renderer object with an NSOpenGLContext object and a composition file.
Original signature is '- (id)initWithOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)format file:(NSString *)path'
Available in Mac OS X v10.4 and later.
Declaration Syntax
C# | Visual Basic | Visual C++ |
public QCRenderer( NSOpenGLContext context, NSOpenGLPixelFormat format, NSString path )
Public Sub New ( _ context As NSOpenGLContext, _ format As NSOpenGLPixelFormat, _ path As NSString _ )
public: QCRenderer( NSOpenGLContext^ context, NSOpenGLPixelFormat^ format, NSString^ path )
Parameters
- context (NSOpenGLContext)
- An NSOpenGLContext object. The object that you supply must have both a color and a depth buffer.
- format (NSOpenGLPixelFormat)
- An NSOpenGLPixelFormat object.
- path (NSString)
- A string that specifies the location of a composition(.qtz) file.
Return Value
An initialized QCRenderer object or nil if initialization is not successful.
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)