MonobjcMonobjc Documented Class Library
LockTextureRepresentationWithColorSpaceForBounds Method (colorSpace, bounds)
NamespacesMonobjc.QuartzIQCPlugInInputImageSourceLockTextureRepresentationWithColorSpaceForBounds(IntPtr, NSRect)

Creates an OpenGL texture representation from a subregion of the image source using the provided color space. (required)

Original signature is '- (BOOL) lockTextureRepresentationWithColorSpace:(CGColorSpaceRef)colorSpace forBounds:(NSRect)bounds'

Available in Mac OS X v10.5 and later.

Declaration Syntax
C#Visual BasicVisual C++
bool LockTextureRepresentationWithColorSpaceForBounds(
	IntPtr colorSpace,
	NSRect bounds
)
Function LockTextureRepresentationWithColorSpaceForBounds ( _
	colorSpace As IntPtr, _
	bounds As NSRect _
) As Boolean
bool LockTextureRepresentationWithColorSpaceForBounds(
	IntPtr colorSpace, 
	NSRect bounds
)
Parameters
colorSpace (IntPtr)
A Quartz color space.
bounds (NSRect)
The bounds of the subregion, expressed in pixels. They must be aligned to integer boundaries.
Return Value
YES is successful; NO if texture can’t be created.
Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.Quartz (Module: Monobjc.Quartz)