Returns a transform that rotates by 'angle' radians about the vector '(x, y, z)'. If the vector has length zero the identity transform is returned.
Original signature is 'CATransform3D CATransform3DMakeRotation (CGFloat angle, CGFloat x, CGFloat y, CGFloat z);'
Available in Mac OS X v10.5 and later.

C# | Visual Basic | Visual C++ |
public static CATransform3D CATransform3DMakeRotation( CGFloat angle, CGFloat x, CGFloat y, CGFloat z )
Public Shared Function CATransform3DMakeRotation ( _ angle As CGFloat, _ x As CGFloat, _ y As CGFloat, _ z As CGFloat _ ) As CATransform3D
public: static CATransform3D CATransform3DMakeRotation( CGFloat angle, CGFloat x, CGFloat y, CGFloat z )

[Missing <returns> documentation for "M:Monobjc.QuartzCore.QuartzCoreFramework.CATransform3DMakeRotation(Monobjc.ApplicationServices.CGFloat,Monobjc.ApplicationServices.CGFloat,Monobjc.ApplicationServices.CGFloat,Monobjc.ApplicationServices.CGFloat)"]

- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)