Binds the contents of a pixel buffer to a data source for a texture object.
Original signature is 'CGLError CGLTexImagePBuffer ( CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum source );'
Available in Mac OS X v10.3 and later.
Declaration Syntax
C# | Visual Basic | Visual C++ |
Return Value
A result code. See “CGL Result Codes.”
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)