MonobjcMonobjc Documented Class Library
TexImagePBuffer Method (ctx, pbuffer, source)
NamespacesMonobjc.OpenGLCGLTexImagePBuffer(IntPtr, IntPtr, Int32)

Binds the contents of a pixel buffer to a data source for a texture object.

Original signature is 'CGLError CGLTexImagePBuffer ( CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum source );'

Available in Mac OS X v10.3 and later.

Declaration Syntax
C#Visual BasicVisual C++
public static CGLError TexImagePBuffer(
	IntPtr ctx,
	IntPtr pbuffer,
	int source
)
Public Shared Function TexImagePBuffer ( _
	ctx As IntPtr, _
	pbuffer As IntPtr, _
	source As Integer _
) As CGLError
public:
static CGLError TexImagePBuffer(
	IntPtr ctx, 
	IntPtr pbuffer, 
	int source
)
Parameters
ctx (IntPtr)
MISSING
pbuffer (IntPtr)
MISSING
source (Int32)
MISSING
Return Value
A result code. See “CGL Result Codes.”
Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)