MonobjcMonobjc Documented Class Library
SetPBuffer Method (ctx, pbuffer, face, level, screen)
NamespacesMonobjc.OpenGLCGLSetPBuffer(IntPtr, IntPtr, Int32, Int32, Int32)

Attaches a pixel buffer object to a rendering context.

Original signature is 'CGLError CGLSetPBuffer ( CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum face, GLint level, GLint screen );'

Available in Mac OS X v10.3 and later.

Declaration Syntax
C#Visual BasicVisual C++
public static CGLError SetPBuffer(
	IntPtr ctx,
	IntPtr pbuffer,
	int face,
	int level,
	int screen
)
Public Shared Function SetPBuffer ( _
	ctx As IntPtr, _
	pbuffer As IntPtr, _
	face As Integer, _
	level As Integer, _
	screen As Integer _
) As CGLError
public:
static CGLError SetPBuffer(
	IntPtr ctx, 
	IntPtr pbuffer, 
	int face, 
	int level, 
	int screen
)
Parameters
ctx (IntPtr)
MISSING
pbuffer (IntPtr)
MISSING
face (Int32)
MISSING
level (Int32)
MISSING
screen (Int32)
MISSING
Return Value
A result code. See “CGL Result Codes.”
Version Information
  • Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)

Assembly: Monobjc.OpenGL (Module: Monobjc.OpenGL)