Creates a new texture from the contents of the specified view.
Original signature is '- (void)createTexture:(GLenum)target fromView:(NSView *)view internalFormat:(GLenum)format'
Available in Mac OS X v10.2 and later.


- target (Int32)
- The identifier for the new texture.
- view (NSView)
- The view to use to generate the texture. This parameter must be either an NSOpenGLView object or some other kind of NSView object that’s associated with an NSOpenGLContext object.
- format (Int32)
- The format for the texture, interpreted as a GLenum data type.

- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)