Copies selected groups of state variables to the receiver.
Original signature is '- (void)copyAttributesFromContext:(NSOpenGLContext *)context withMask:(GLbitfield)mask'
Available in Mac OS X v10.0 and later.
Declaration Syntax
C# | Visual Basic | Visual C++ |
public virtual void CopyAttributesFromContextWithMask( NSOpenGLContext context, int mask )
Public Overridable Sub CopyAttributesFromContextWithMask ( _ context As NSOpenGLContext, _ mask As Integer _ )
public: virtual void CopyAttributesFromContextWithMask( NSOpenGLContext^ context, int mask )
Parameters
- context (NSOpenGLContext)
- The OpenGL graphics context containing the desired state variables.
- mask (Int32)
- A bitfield containing a bitwise OR of the same symbolic names that are passed to the OpenGL call glPushAttrib. The single symbolic constant GL_ALL_ATTRIB_BITS can be used to copy the maximum possible portion of the rendering state.
Version Information
- Available in Monobjc Bridge: 10.6 (For Mac OS X 10.6 and later), 10.5 (For Mac OS X 10.5 and later)